Unreal Shadow Rendering Bugs

23 Oct 2025

Reading time ~1 minute

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Hidden Objects generate shadow in pie mode

if ishiddeningame set true, hidden objects will cast shaodw in pie mode

Problem

FPrimitiveSceneProxy::IsShadowCast only makes judgments in View->Family->EngineShowFlags.Editor mode, but in PIE mode, it corresponds to View->Family->EngineShowFlags.Game

Repair method

Add the corresponding judgment of View->Family->EngineShowFlags.Game, or also judge IsShown(View)

ES31 Stationary Light Shadow Disapper in some angle

Problem

UE4 don’t have full support of statioanry csm on es31, EnableStaticMeshCSMVisibilityState will return wrong if scene contains different types objects(static/movable + receivecsm or not)



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